I'm working on adding the three different game modes now. They are as follows:
1. Casual - No death or harsh punishments. Used to explore the game.
2. Normal - Standard play. Save your game. If you get killed, then you die and must load back up.
3. Hardcode - Like Normal, but when you die your save game gets deleted.
I figured all of this really just changes the punishments for deaths to match how the player likes to play. I kind of feel like there needs to be something extra to really provide a challenge to people. So I'm also going to add the following:
4. Nightmare - Like hardcore, but creatures are twice as fast, and they respawn after being dead for 2 minutes. Perhaps the fog in this mode will be reddish too. |